Let there be l… uhm… layers »« Picking colors

Help us define the next RealWorld Cursor Editor

Published by on October 15th 2008.

With RealWorld Photos getting near completion, the development focus will move to RealWorld Cursor Editor in a month or two. But…what shall be added (or removed) from that application?

You tell me!

OK then, I’ll start and tell you what I think is possible and feasible. If you have different ideas, be sure to leave a comment.

Developer’s perspective

Possible new funcionality in upcoming version of RWCE

The mock-up screenshot above demonstrates a couple of things that could be added to the next version.

IMPORTANT: the above list is by no means plan of features for the next version. It is merely a list of possibilities. And you can help deciding which ones to choose.

User’s perspective

Your chance to influence the next version of RWCE is here. Post your comment right now, every opinion counts

If you have troubles formulating your opinion, these questions might help you get on the right track:

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user iconsixλxis on January 9th 2009 0

also when is the presumed launch date of a Beta and if possible the completed version?

user iconVlasta on January 9th 2009 0

I’ll think about it. It seems relatively simple to change in the current version, but I’ll try to add the setting to the window for creating new cursors.

Beta will be available probably in February or March. For the final version, it is hard to say. Most likely 1-2 months after the beta.

user iconAnonymous on January 16th 2009 0

Like most people, I am a fan of fun cursors and enjoy making my own. I Also agree with HellFireX. You should add a feature to when you click, it changes something on the cursor. Like on Runescape, Depending on where you click, it makes an X appear at the Curosr Hotspot.Also, The color Feature we have already is enough. We get thousands of colors and shades. You ought to add a part that makes transparent inverts. Colors are inverted through a transparent Shape. It would make cursors fun. Also, Make the cursor area a little bigger? Then we Will see the upcoming…. REAL WORLD CURSOR EDITOR 2!

user iconsixλxis on January 18th 2009 0

Is there a way to be able to see the inverted pixels in 32×32 editing mode and will it be in the beta?

user iconsixλxis on January 18th 2009 0

an you make the backround picture (Th checkerboard) have bigger pixels? now it has 4 squares cover one pixel.

ex

|x|x|_|_|_|_|
|x|x|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_| = One pixel

i would like it to be

|x|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_|
|_|_|_|_|_|_| = One pixel
user iconsixλxis on January 18th 2009 0

make this a choice

user iconVlasta on January 21st 2009 0

I am not sure about the inverted pixels, that feature was available in version 2006.1, but it was dropped when the raster editor was redesigned. Considering it cannot be used with the smooth (32-bit) cursors and it could cause additional problems if layers are enabled, I cannot say if it is going to be there or not.

Regarding the smaller pixel grid: Why would you want such a thing? It has 4 squares per pixels (when zoomed in) to make it obvious which pixels are semitransparent. If there were just one square per pixel, the difference between a gray pixel and a semitransparent black pixel will not be visible. Couldn’t the “Small grid” option help you? Is there some reason I am unaware of?

user iconAnonymous on January 31st 2009 0

I want to be able to copy&paste parts of the cursor with the select tool

user iconAnonymous on February 3rd 2009 0

Add inverted cursor effect! And make it only able to be used on pixels with full transparency? I would love to be able to use this future!

I will never make a cursor with transparency kinda. :3

user iconVlasta on February 11th 2009 0

Thanks for all responses. Next version of RealWorld Cursor Editor is currently being worked on, the feature set is more or less closed, hence further comments to this article are not needed. You may still express your opinion on how to handle multiple open documents in future versions here

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