Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
501 | Brush | Pincel | ![]() | |
502 | Brush Strokes | ![]() | ||
503 | Built-in | Integrado | ![]() | |
504 | Bumpmap | ![]() | ||
505 | Bumpmap: | Mapa de bacheo: | ![]() | |
506 | Button1 | Boton1 | ![]() | |
507 | Button2 | Botón2 | ![]() | |
508 | Button3 | Boton3 | ![]() | |
509 | Button4 | Boton4 | ![]() | |
510 | Bézier transformation | Transformación Bézier | ![]() | |
511 | Camera | Cámara | ![]() | |
512 | Camera &movement method: | ![]() | ||
513 | Camera position and properties will be synchronized with other components using the same ID. | ![]() | ||
514 | Camera properties | Propiedades de cámara | ![]() | |
515 | Camera state ID | ![]() | ||
516 | Camera sychronization ID | ![]() | ||
517 | Camera transformations | ![]() | ||
518 | Cancel | Cancelar | ![]() | |
519 | Cancel - stop processing | Cancelar - detener el proceso | ![]() | |
520 | Cancel drawn shape | ![]() |