Nr. | Original expression | | Translated expression | |
---|
161 | 32-bits RGBA | | 32-bits RGBA |  |
162 | 32x32 | | 32x32 |  |
163 | 3D - Camera Projection | | 3D - Projection caméra |  |
164 | 3D - Camera Transformations | | 3D - Transformations Caméra |  |
165 | 3D - Camera Zoom | | 3D - Zoom Caméra |  |
166 | 3D - Grip Points | | |  |
167 | 3D - Light Controls | | 3D - Controles d'éclairages |  |
168 | 3D - Renderer Parameters | | 3D - Paramètre de rendu |  |
169 | 3D - Scene Browser | | |  |
170 | 3D - Standard Viewpoints | | 3D - Point de vue Stantard |  |
171 | 3D - Window Background | | 3D - Fenêtre d'arrière plan |  |
172 | 3D Graphics Editor | | |  |
173 | 3D Grip Points - Camera to Selection | | 3D Points d'ancrage - Caméra à la sélection |  |
174 | 3D Grip Points - Coordinate Grid | | 3D Points d'ancrage - Coordonée de la grille |  |
175 | 3D Grip Points - Coordinate Locks | | 3D Points d'ancrage - Coordonés verrouillés |  |
176 | 3D Grip Points - Rotate Object | | 3D Points d'ancrage - Rotation de l'objet |  |
177 | 3D Grip Points - Rotation Mode | | 3D Points d'ancrage - Mode de rotation |  |
178 | 3D Grip Points - Scene Parts Visibility | | 3D Points d'ancrage - Parties visible de la scène |  |
179 | 3D Grip Points - Transform Points | | |  |
180 | 3D Model from Rendered Image | | |  |