Nr. | Original expression | | Translated expression | |
---|
1361 | None | | |  |
1362 | Normal select | | |  |
1363 | Normalize layers | | |  |
1364 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette | | |  |
1365 | Note | | |  |
1366 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. | | |  |
1367 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. | | |  |
1368 | Number of bits used to represent single pixel. Higher value means more possible colors. | | |  |
1369 | Number of edges of the star. It should be >= 2. | | |  |
1370 | Number of generated frames. Higher number results in more variable fire. | | |  |
1371 | Number of generated frames. Higher number results in smoother animation. | | |  |
1372 | Number of new fire particles generated per frame. | | |  |
1373 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. | | |  |
1374 | Number of points | | |  |
1375 | Number of times the blur algorithm is run in sequence. | | |  |
1376 | Número de Puntas | | |  |
1377 | Número de Puntas de la estrella. Debería ser 2 o más | | |  |
1378 | Número de puntos | | |  |
1379 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2 | | |  |
1380 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2 | | |  |