Nr. | Original expression | | Translated expression | |
---|
1621 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | | Utilise une carte de projection pour definir la direction et le degré de déplacement |  |
1622 | Use an environment map that would reflect from the beveled image. | | |  |
1623 | Use combination of resampling and retargeting to adjust image dimensions (and aspect ratio) while preserving content. | | |  |
1624 | Use default database | | |  |
1625 | Use desktop size | | |  |
1626 | Use the "%s" tool and draw a bubble around it. | | |  |
1627 | Use the controls to select font family, style, and size. | | Utilise les contrôles pour définir la police, le style et la taille. |  |
1628 | Use this wizard to capture an image from a webcam conected to your computer or from a WIA compatible scanner. | | |  |
1629 | Value | | Valeur |  |
1630 | Value added to the final pixel. | | Valeur ajoutée au pixel final. |  |
1631 | Value in degrees specifying how much is the image rotated clockwise. | | Valeur en degrés spécifiant de combien l'image va pivoter dans le sens horaire. |  |
1632 | Value in pixels added to current cavas size. Negative values are allowed. | | |  |
1633 | Value in pixels determining new size of the canvas. | | |  |
1634 | Values in the convolution matrix represent weights of pixels. The number of rows and columns must be odd. | | Les valeurs contenues dans la matrice représentent le poids des pixels. Le nombre de rangées et de colonnes doit être impair. |  |
1635 | Vertical | | Verticale |  |
1636 | Vertical division: | | Division verticale |  |
1637 | Vertical edge detection | | Gravure verticale |  |
1638 | Vertical offset: | | Décalage vertical |  |
1639 | View | | Affichage |  |
1640 | View Type | | Type d'affichage |  |