↯Ageºᶠπρόσταγ-ᶦ ᵐᵉᵃⁿAge of Mytholgy Cursors

- Published on August 31st 2024 by ꧁Ꮯʋꝛ̢ ⳽σ̴ꝛ̢⬩Ꮯⱺ︠͡ ɭȴٟᥱᥴ ︠Ꞇῗٟσ̴ᥰٟῗٟst꧂.
- Released under the Custom (contact author) license.
Age of Mythology cursors,
release serie 3
Ok, so...
A middle-aged islander, a burly Hellene,
a jumpy Copt, a Nordic ginger &
a biker with a doctor's degree
walked into a hot spring...
& you can probably figure out the rest ~
Oh, & the Copts are very much into you.
HAAAAAAAAAAAAAAAAAHHHHH!!!!!!!
Doo-doo doo-doot do-do-dooot
doo-dooooo dooo-doo-dooooot!
As you can see,
the Ensemble studios devs
took example from casual cursor makers
back in the day, & opted for
all these wedge-in-corner pointers.
Some recommendations :
Normal sel.: Pointer(duh)
Help.: help(duh II)
Working : plenty of choice, I'd go with one of the tools
Busy : the unused tga hourglass
Precision+ : the custom, silvery precision cross
Resize : aw, come on!
Move : again, the custom move cursors I made
Link : plenty of choice...I'd go w/ the doors, but consider this, the finger isn't used just on links
Alt. select : Really? Why are you playiŋ Win9x Freecell?
Age of Empires & Age of Mythology
are fruit of Ensemble studios' development,
& are a Microsoft intellectual property(I think...
either way, I don't own these ;Þ).
Designers
I.M.Fischer - lead
J."Quasta" Brown, J.D. Dillum, J.K. Jones,
M."Captn" Kidd, D."Learguy" Leary, K."Scout" Sparks,
G."DeathShrimp" Street, K."MelindaHernandez" Swanson.
Art
L."Geddon" Hoke - lead,
A.Cotnam, D.A. Cherry,
B.Crow, H."HELLwood" Ellwood,
D."Forkboy" Gagen, B."Bubbles" Hehnmann,
D."Rev" McKissick, T."Nemo" Namuonglo,
C."Truck" O'neill, P."booboo" Parisi,
D."SAINT" Santos, M.Sinclair,
P."Slussman" Slusser, Z.B. Sousa,
N."NateDawg" Stefan, C.Van Doren,
S."Lordsoth" Wolff.
The Age of Mythology softwares are
based in part on the work of
the Independent JPEG Group.
What's new in serie 3 :
-Added aom_125 & aom_132 unused ankh & barred counterpart ;
-Added a .tga, wedge-less empowering ankh for that matter (complete with a barely-visible artifact
-Added a fixed version of aom_131.cur (some white pixels from the clockface were missing, it looked derpy). Usable as Busy ;
-Made a variant with corner wedge, for Working in Background(WiB) ;
-Added the cursor_gatherwood.tga, a higher resolution, earlier instance of "command gather wood icon.cur". Note the distinctive wedge ;
-Added the wedge from the aforementioned to cursor_waiting.tga for a custom WiB ;
-Added a custom verti scroll I'm not too fond of ;
-Added a 32x canvas-compliant move cell content cursor(looks odd, not too fond of it) ;
-Fixed transparency on some pixels in ColumnSelTgaEdit1.cur
-Added flat-bottom alts for column&row golden .tga selection ;
-Added two peculiar golden .tga move cursors.
Next additions :
-The three in-game I-beams(ew...)
-Better-lookiŋ, custom SFDP I-beams 'cause the dev ones are an eye-sore
-Alt. select for the oddball playing Win9x Freecell?
.-Golden move/pan/scroll all
-A witty copy cursor?
-Spinniŋ shield WiB?(looks dumb...)
-Horizontal & all-directions white scroll/pan
-Custom Alias(how???)
-Custom link hand(good luck...)
Tags: Game Fantasy Windows XP Application Symbol □ Multicolored
Resources
- Learn how to download and customize your mouse pointer.
- Have a web page or a blog? Learn how to add custom cursors to your web pages.
- Make your own cursors with our freeware cursor maker.
- Your favorite cursor is missing? Make a suggestion.